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  #1 (permalink)  
Old December 8th, 2006, 03:51 PM
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I want to start a research project that looks into making (one or more) game(s) for WWII, but with a few twists.

I want to get ALL the background info for stuff like mine/farm production, manufacturing (for all purposes), Armaments production, etc...

In order to do this, I'll have to ask for people interested in helping to contact me. This project will probably take allot of time (years), but I'd like to see some interesting 'Pulp Fiction' games made along the way to get-keep people interested.

What I want is to be able to 'play out' WWII from around 1920 on (from the perspective of the industrial buildup), all the way through the war. I'll be wanting to get a complete workup for all the major/minor powers. This way, all the amazing info on the second world war could at least be referenced via the games .doc files!

I want to have the game built specifically for the purpose of including "what if's" into the games Order of Battle.

Thus, anyone who wants to add a "what If" could have the game put it in (In terms of production capacity needed vs. production capacity possessed).

Think anyone would like to give this idea some time/effort? I would love to see people's WWII hobbies bear some fruit and see them get credit where credit is due!
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Old December 8th, 2006, 08:04 PM
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O.K. *deep breath* here goes...

What the heck type of games are you talking about? Computer games? Board games? Card games? Single player? Multiplayer? I know! Maybe it could be some more of that Colonic Combat Role Play we all love. Look, compiling information on the resources of all combatants in WWII is a monumental task, it would help if we had some guidelines.

Seriously, just stop for a minute and think about what you just did; You just proposed a project that will take "allot of time (years)" and we don't even know what it's for. It no wonder no one has responded.

Also, FYI, this thread should have been entitled something like: "Research Project for WarGames" or "Colonic War Roleplay Research Needed"

All joking aside Shadowmaster, I'm not trying to be an jerk, but don't assume people automatically know what is going on in your head, please make clear concise posts.
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Old December 8th, 2006, 08:14 PM
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Easy Peppy.

Shadowmaster, I don't agree with Peppy's delivery, but he's got a point, I read this post three times and couldn't make heads or tails of it.
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Old December 8th, 2006, 08:22 PM
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The poor guy is just in the formulative stages of his idea and wants some help to delvelope his idea for the game.

You need to get some better herb and relax a bit more or something. Peppy = constipitated big time.
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Old December 9th, 2006, 09:11 AM
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Quote:
Originally posted by TA152:
The poor guy is just in the formative stages of his idea and wants some help to develope his idea for the game.

You need to get some better herb and relax a bit more or something. Peppy = constipated big time.
Lol, no offense taken! Thanks for the replies, guys! I do have a bad habit of not making clear what i am thinking. My mind is going way faster than my mouth, and that's still allot faster than my typing. Maybe the first thing i should ask for is help with my posting, [img]smile.gif[/img]

For an idea as to what i am going to try to do, here goes:

My Ultimate goal is a computer game, that will allow gamers to 'start' WWII industrial preparations back in the 1920's. Based upon what the nation actually possessed, and from there making what changes need to be (and could be) made to setup any alternate "what ifs" their hearts may desire. I would want to have the 'default' setting for as accurate a simulation of the actual Order of Battle for all the major powers. Popular variants would be included.
The games .doc files would be loaded with virtual library's of info on all aspects of the game, and historical facts and figures. Where ever possible, credit would be given to the people who made contributions too the project.
The custom scenario builder would be used to setup specific battles (Sinking the Bismark, Battle of the Bulge, Midway, Pearl Harbor...you get the idea). Also for making the dreaded "what ifs" for these battles.

Along the way to that goal, I would ask those that are interested to spend some time thinking about the various war games that they themselves enjoy, and what simple games could be made to interest people in various different aspects of the war. All the game types you mentioned would fall into the "pulp fiction" concept.

I see a great many people here on these forums, that have obviously spent a great deal of time and effort already in developing their knowledge and lore of WWII. If you want to share your love for and fascination with WWII with others, regardless of what level of knowledge they start off with, then i think that a slew of cheap, simple, easy to understand and fun to play games would be a big help. If we could brainstorm and come up with simple games that lead the players to wonder, why did such-and-such happen the way it did (and not this, that, or the other way), instead, we win!


During the collecting and putting it together phase (Big guy upstairs only knows how many years), I will build a website to have a place that is dedicated too coordinating the efforts of those who have decided to tackle whatever aspect of the period they have an interest in. Space considerations will make actually storing all the info on my site impossible (and far more than i can afford), instead of this, I will merely maintain a link directory along with brief descriptions of what research is going on, being conducted by whom, and their contact info.

I will also make "state of the Project" web articles periodically, so that people can keep abreast of current events.

I realize that this is an enormous task (and not something I would even attempt by myself), but I think it would also be a worthwhile task. Even if all we ever finished was some of the 'pulp fiction' games, that would still be a plus. And all the information collected would be able to be placed on disks.
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Old December 9th, 2006, 10:58 AM
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Have you played 'Hearts of Iron; Doomsday'? Closest yet (that I've seen) to what you're visualising.
Cheers,
Adam.
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Old December 9th, 2006, 11:35 AM
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Quote:
Originally posted by Von Poop:
Have you played 'Hearts of Iron; Doomsday'? Closest yet (that I've seen) to what you're visualising.
Cheers,
Adam.
No, I haven't. Are they currently availible?
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Old December 9th, 2006, 02:18 PM
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Von Poop makes reference to one very well known game and its Expansion pack. I highly suggest looking at the game.

Hearts of Iron and Hearts of Iron 2 are grand-strategy games that use the same engine as Europa Universalis 2. They allow you to play as any - ANY - country during WWII (or in the case of Europa Universalis 2, any country during the Middle Ages) and you play on a map that has each country divided into territories.

Doomsday is an expansion to Hearts of Iron 2 that basically adds some new features and allows you to play through the Cold War.

I honestly think your idea is too broad in scope, and such information will be extremely hard to find for all the countries you want to include. I'm not sure if they even have figures for that sort of thing. Its a good idea - almost - but not possible.

It also depends on what type of game you want to make it. Are you thinking along the lines of Sudden Strike or Company of Heroes? Or along the lines of Hearts of Iron 2?
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Old December 10th, 2006, 01:50 AM
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If you dont know about HOI & HOI2 I suggest you are well out of your depth in considering such a project.

Matrix is also working on a computer version of World in Flames.
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Old December 10th, 2006, 05:39 AM
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Quote:
Originally posted by Mussolini:
Von Poop makes reference to one very well known game and its Expansion pack. I highly suggest looking at the game. Its a good idea - almost - but not possible.
Before I can play-test HoI, I'll need a new MB for my top comp. This one is just 500 MHz.
Once I get the game, I'll be able too determine weather I should just be happy with HoI and abandon my idea as redundant, or too go to the creators and try to talk them into expanding their game to the level I am looking for, or too continue with my project.
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