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| Simulations & Gaming Open for discussion about WWII Games and Simulations, including board, console and PC games. |

March 5th, 2007, 02:10 AM
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Join Date: Feb 2007
Location: New Orleans
Posts: 111
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WWII Rpg I'm Making
Okay, I am in the production of making my own WWII Rpg. It's no where near ready or even started. I was going to share my idea for how this would be played out and to see if any of you liked it or had a better idea.
The game is basically as such:
The Rpg will start off in 1942, Japan has bombed Pearl Habor and the Germans are in the East battling Russia, England is in the air war with Germany, etc.
When a person joins the Rpg, they can join both sides of the war, and on either alliance, axis or allies. Once each side has enough members, the war will start. When the war begins, "battles" will take place.
A battle will be a timed event, where each side will post an attack, a defense, and so on until the time ends. At the end of the battle time, a judge will rule in the attacker's or defender's favor. If the attacker wins, it unlocks the next battle, if not, they have to try again.
Here's an example.
Americans invade North Africa starting in Tunisa, they have to role play attacking the beaches at North Africa, if the Germans post a better defense attack, then the Americans retreat, and have to try again when given the okay. If the Americans take the beach, the next step would be taking a key city in Tunisa, say Tunis for example. Then if the Americans take Tunis, the battle for Tunisa is won, and a new board will be opened, titled for the next step.
It's recreating realistic battle locations, but you can change how long it takes, how much it takes, and what it takes to win.
It's complex for now, but if you know where I'm coming from, then you'll see how it's working.
If your interested in helping, or have suggestions, comments, please share.
Be noted I'm just giving a brief overview of all this.
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March 5th, 2007, 07:12 PM
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Join Date: Jan 2007
Location: UK
Posts: 133
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Re: WWII Rpg I'm Making
Sounds like a boardgame rather than a role-playing game.
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March 5th, 2007, 07:34 PM
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Re: WWII Rpg I'm Making
I may consider something totally different, even the time. I'm considering Iraq.
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May 23rd, 2007, 07:18 AM
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WW2F Veteran
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Join Date: May 2007
Location: Britannia
Posts: 1,852
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Re: WWII Rpg I'm Making
sounds fun
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July 14th, 2007, 06:49 PM
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Join Date: May 2007
Location: Texas
Posts: 7
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Re: WWII Rpg I'm Making
So, how is the game coming? Sounds pretty intresting.
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My favorite quote of the War--NUTS!
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July 15th, 2007, 06:03 PM
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Re: WWII Rpg I'm Making
Sorry to be a pedant but the United Kingdom, not England, was in an air war against Germany. The Germans fought on the Eastern Front against the Soviet Union. Might as well get the details right...
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July 16th, 2007, 01:54 AM
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GröFaZ 
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Join Date: Jan 2000
Location: Chicago
Posts: 4,215
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Re: WWII Rpg I'm Making
Quote:
Originally Posted by Stuart-GreatEscapeGames
Sorry to be a pedant but the United Kingdom, not England, was in an air war against Germany. The Germans fought on the Eastern Front against the Soviet Union. Might as well get the details right...
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Hear Hear, Stuart. These details are a little too important to not pay them attention
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July 17th, 2007, 03:48 PM
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Join Date: May 2007
Location: Britannia
Posts: 1,852
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Re: WWII Rpg I'm Making
it wasn't just the UK, Fliers from all over the world took part in ther battle of Britain.
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August 26th, 2007, 06:00 AM
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Join Date: Feb 2007
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Re: WWII Rpg I'm Making
Okay I've been gone WAY too long.
I'm starting this thing from scratch and there's several things I've considered.
- Make it only the ETO or PTO
- One Unit and everyone fights together
- Airborne? Air Force? Navy?
- U.S. vs Germans?
- U.S./U.K. vs Germans?
Give me some ideas, I really want to get this started as I know it'll go far if we just get it going.
Your thoughts, ideas, suggestions?!
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