Axis

Members: 6,498
Threads: 18,469
Posts: 231,074
Online: 175

Newest Member:
ogi4ulove

 
 
 
Go Back   World War II Forums > WWII Activities and Hobbies > Simulations & Gaming
Register FAQ Gallery Members List Calendar Search Today's Posts Mark Forums Read


Simulations & Gaming Open for discussion about WWII Games and Simulations, including board, console and PC games.

Reply
 
LinkBack Thread Tools
  #1 (permalink)  
Old April 5th, 2007, 04:12 AM
Panzerknacker's Avatar
Veteran
 
Join Date: Jul 2001
Location: Australia
Posts: 1,531
Salute!: 0
Saluted 0 Times in 0 Posts
Panzerknacker is an unknown quantity at this point
Red face Help with Silent Hunter 3

Yes, I know it is good to keep games realistic, but i really don't have 48 hours to sit at a computer and wait until my u-boat enters its patrol area. Can anyone help me to speed the game up even more, rather than just change time compression???

I'm desperate to start bonding with my crew and get them some medals!!!
__________________
"GARRY OWEN"-Traditional war-cry of the US 7th Cavalry.
"CURRAHEE"-War-cry of the US 506th PIR.
"Everybody thinks that they are going to get the chance to punch some Nazi in the face at Normandy-and those days are over, they are long gone"-Lt Chris Burnett
Reply With Quote
  #2 (permalink)  
Old April 5th, 2007, 10:34 AM
Heartland's Avatar
Member
 
Join Date: Oct 2002
Location: Karlstad, Sweden
Posts: 427
Salute!: 0
Saluted 0 Times in 0 Posts
Heartland is an unknown quantity at this point
Default Re: Help with Silent Hunter 3

Quote:
Originally Posted by Panzerknacker View Post
I'm desperate to start bonding with my crew...
Cue the Village People's "In the Navy"...

Seriously though, time compression is your friend. Dunno if you have noticed this, but when you are close to big, solid things (like land!) that can harm your sub, compression is limited to...don't remember offhand, but is it x256? Anyway, this is the case when leaving port, obviously.

Once you hit the open sea you can compress alot more, don't remember if its x1024, x2048 or something like that. While you do not exactly zip across the Atlantic to the US east coast, it is alot better than the measly compression available near land.

Good luck, herr Kaleun!
__________________
"Nervous wait for the whistle to blow
Rush of blood and over we go..."
- Iron Maiden, "Paschendale"
Reply With Quote
  #3 (permalink)  
Old April 5th, 2007, 02:18 PM
Richard's Avatar
WW2F Veteran
 
Join Date: Jan 2006
Location: England
Posts: 3,368
Salute!: 49
Saluted 31 Times in 24 Posts
Richard is just really niceRichard is just really niceRichard is just really niceRichard is just really niceRichard is just really niceRichard is just really nice
Default Re: Help with Silent Hunter 3

Sounds like you need Silent Hunter Commander which allows you to reset settings and manage your crew. Out of interest what version are you running? Stock vanilla or a super mod Rub, NYGM, GW, GWX.

Quote:
SH3 Commander Release 2.7 is now available!

"Main engine" changes:
  • Now reminds player after exiting SH3 to rollback SH3 Commander
  • Modelling the effects of malfunctions or malfunctions+sabotage are now Gameplay settings under SH3 Options
  • Enhanced crew fatigue model functionality to include other related Basic.cfg file settings
  • Now groups Personnel Files by save data folder name
  • Added new ship classes and names to Ship names.cfg (credit to bigboywooly, Sailor Steve and AG124)
  • Removed fatigue model - Grey Wolves 24 Hour
  • Removed UpdtCars.exe (no longer required)
  • Minor adjustments to main interface
  • Minor adjustments to most Cfg files
Mod changes:
  • Removed simulated fuel resupply strategy
Note that prior to installing this release you must *fully* uninstall your current release. Don't forget to rollback SH3 Commander first and back up any SH3 Commander files that you may have modified!

To download, click here or use SH3 Commander's "Update" feature.

After you have installed SH3 Commander you can reapply any add-ons such as the Combined Skin Pack (note that if you plan on using GWX, installing the Combined Skin Pack is not recommended).

Please note that malfunction and sabotage effects are now OFF by default - you must switch the effects on via SH3 Commander's "SH3 Options" screen.

As always, please post your questions/feedback/problems to this thread after reading the readme and FAQ (both files are installed into your SH3 Commander folder and can be accessed by clicking the ? button). Due to other priorities, threads started elsewhere with titles like "Problem" or "Why won't this work", may not receive my attention.


http://www.users.on.net/~jscones/software/products.html
__________________
Man of the Year 1942

Regards, Richard
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On

Similar Threads
Thread Thread Starter Forum Replies Last Post
Silent Hunter 3 with Mods Richard Simulations & Gaming 64 October 16th, 2008 05:30 PM
Silent Hunter 4 Richard Simulations & Gaming 51 June 1st, 2007 03:51 PM
Ubisoft's Brothers in Arms and Silent Hunter 3 Herr Kaleun Simulations & Gaming 35 September 14th, 2006 01:22 AM
The Silent Ones Kai-Petri Information Requests 2 September 10th, 2005 09:43 AM
Sub-sim "Silent Hunter 3" (pics inside) Heartland Atlantic Naval Conflict 14 June 16th, 2005 07:34 PM


Google
 

All times are GMT. The time now is 06:55 AM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0 RC5
Copyright © 2000 - 2007, the World War II Network, all rights reserved.Ad Management by RedTyger

Allies