With the amount of time I've spent playing this game in MP, some certainly interesting things have happened. Last night, for instance, playing with Mike (France) and Joe (England), I (USA) noticed how tiny my man-power pool is. It certainly limits the USA until Germany DOW's the UK, which is usually triggered by the Polish Event. My ManPower had been hovering around 90 or so, while needing 181 for my Army to fully mobilize. I was gaining 1.7 MP a month. Joining the Allies, then going to war vs Germany due to the Polish event, doubled my IC from 177 to 450 IC or so....but due to ManPower limitiations (aka my manpower is at 0 as I mobilize) that means spending 300 IC on supplies. Supplies and all resources for me have maxed out at 99999. The good news is that my MP per month went from 1.7 to 35.4 - which means in 6 months (or so) I should be at full strength and able to build more units. On the other side of the world, Japan conquered China but is probably going to get destroyed by the Russians who have declared Independent War against the Japanese (Communist China somehow joined the Commitern). At the other end of the spectrum, playing our Axis Orientated game (myself as Italia, Joe as Germany, and Mike as Japan) we've had to modify the save-game file several times to keep the USA and Switzerland out of the Allies (they joined in 1937, which is far too early for the Axis to even have a shot). We've conquered Europe (all but Switzerland) and I have conquered all of Africa and the Mid-East, now sharing a border with Japanese advances around Afghanistan. I quite literally can deploy troops anywhere in the world in a moments notice (land connected through Turkey) which - once my army reorganizes itself - should provide some interesting battles against the numerically superior Russian Forces. We plan on dealing with the Russians, hopefully before getting involved in the USA.