I calculated the maximum distance Bismarck can be away from Rodney while always staying behind her. Assume Rodney travels in a 350m radius circle at 23knots. Then Bismarck (30 knots) can be at most in a 557m radius circle to be able to lock onto her stern. OK, so that's pretty far fetched since no BB captain would be foolish enough to charge with 4 guns while the enemy can fire 9 gun broadsides. Well, nice try anyways. Maybe it could work by laying a smoke screen when the wind is blowing towards the enemy. Looks like you guys changed the discussion to torpedo planes. No problem. I was wondering if the Arados could've been used to fight off the Swordfishes from Ark Royal? Or harass any other ships until the slow u-boats could come to the rescue. This guy http://www.kbismarck.org/forum/viewtopic.php?t=3737 had the same idea, but the general thought is that recovering planes out of the water isn't something you want to do while being pursued. Interesting. I'm a semi jet ace in Battlefield 4 and I watch my speed religiously in a dog fight since the farther you're away from 300km/h, the slower you can turn. I've been trying to figure out how close this is to reality. Qualitatively, this makes sense because lift seems to increase slowly compared to increases in velocity, thus for uniform circular motion, radius = velocity2 / acceleration velocity2 increases much faster than the centripetal acceleration (lift). Likewise, if you go too slow you'll barely generate any lift and stall. But I still don't know what the sweet spot for real fighter aircraft is. A bi-plane's prodigious maneuverability won't do much good in a dog fight if the enemy can fly 3 times faster and run circles around him or her.